Dead Space 2 is more of what you loved in the first game: More dismembering bodies, more freakishly frightening
go rummy creatures, more zero-G. Most importantly, it looks like it will still walk a fine line between disturbing horror survival and the action of a third-person shooter.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Dead Space 2 takes place in the expansive mining town of The Sprawl, located on one of the moons of Saturn. Much of what I saw of the game had the now slightly deranged Isaac Clarke, working his way through the metal hallways of the space station in a fancy new set of armor.
This time around Isaac has a bunch of new

weapons and attacks including a Javelin Gun that can be used to pin enemies to walls with large metal spikes and the ability to use his Kinesis ability
holy rummy to turn enemy body parts into weapons. There are also a whole new host of necromorphs, including a Puker, which can spew vomit at Isaac. As with the original Dead Space, dismemberment still plays an important part of the game.
In one memorable encounter, Isaac slowed the vomit mid-air with a stasis field and then pulled off the creatures head with a melee attack, but it didn’t kill the Puker. While the most graphic moments of the demo I saw involved combat, there is still quite a bit of puzzle solving
royally rummy in the game. Better still, developers Visceral Games have really amped up how

zero gravity works this time around.
The original game’s zero gravity and vacuum settings were limited experiences that involved a bit of floating and the use of magnetic boots. But in Dead Space 2, Isaac’s new suit seems to have little thrusters and flaps built into it, allowing him to maneuver through the larger zero gravity areas that seem to be in the sequel.
The demo I watched wrapped

up with Isaac battling a giant, grotesque spider-like woman that attacked him by shooting tentacles out of its mouth. The short battle showed off the graphical prowess of the game and the developer’s ability to still create the sort of creatures that are as abhorrent as they are oddly compelling. It also showed just how grisly Isaac’s death can be in the hands of a player not up to the challenge.
In this case Isaac did not go quietly, first dismembered, then decapitated and finally, eviscerated. It wasn’t pleasant. The original Dead Space was released in October 2008. Dead Space 2 will be released on January 25, 2011 on the PS3, Xbox 360 and PC.
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