Monkey Island creator Ron Gilbert's next game is 'classic Zelda meets Diablo meets Thimbleweed Park'
Published: January 01, 0001
Ron Gilbert, famed for his work on classic adventures including Monkey Island, Maniac Mansion, Zak McKracken, and more recently , is getting up to something new and that looks to be quite different from his past work. It doesn't have a name yet, but it's described on Gilbert's website as "classic Zelda meets Diablo meets Thimbleweed Park."
Gilbert's been posting about his new game on (via ) since early 2024, but it's gone largely rummy nabob unnoticed until just recently. In February, he shared an image of a whiteboard rough-out of the opening area and quests, and a little bit of stats work; from there, he's posted a few more in-progress images, along with some brief thoughts about his process.
"I have been working on it for a year or so," Gilbert told PC Gamer. "Like a lot of early prototypes, the game has slowly morphed into what it is now. I recently hired an artist and that really got things moving. I suck at art. It's the game I always wanted to play and I got tired of waiting so I decided to build it."
He also announced last week that Elissa Black, co-founder of studio rummy noble Flat Earth Games, has joined the project as a quest designer. "This ups the chance by 37% that I'll finish the game before becoming bored and disillusioned," Gilbert .
Despite that pessimistic note, Gilbert's new game appears to be coming along well, although there's no sign of a release date at this point: The Terrible Toybox website says the new game will be out in late 2024, "or maybe early 2025, this is gamedev after all."
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